Some suggestions

Setting levels for the rabbit and obtaining experience points by having conversations with it to upgrade and unlock more operation modes can increase the enthusiasm and persistence of users’ interaction with the rabbit.
For example, at the initial level, the rabbit may only be able to have simple daily conversations and answer basic questions. As the level increases, it can provide deeper analysis, more complex task processing capabilities, and even advanced functions such as emotional companionship and creative inspiration.
Just like in a game, players will constantly invest time and energy to reach higher levels. In this situation, in order to unlock more modes for the rabbit, users will also communicate with it more frequently, thereby establishing a closer connection.

  1. Clear level identification:

On the interaction interface with the rabbit, directly display the current level number or name of the rabbit, such as “Rabbit level: Level 3”.
Show the progress of level upgrade in the form of a progress bar, allowing users to intuitively see how much experience is needed to reach the next level.

  1. Description of functional changes:

Give a text prompt each time the level is upgraded, such as “Congratulations! The rabbit has been upgraded to level 5 and can now provide you with more in-depth emotional analysis services.”

List the newly unlocked functions in detail, such as “The rabbit has reached level 7 and unlocked the creative writing assistance function, which can help you conceive wonderful stories.”

  1. Changes in the rabbit’s language and behavior:

As the level increases, the rabbit’s answers become richer, more accurate, and more profound. For example, the answers are short at low levels, and detailed arguments and multiple viewpoints can be given at high levels.
The rabbit’s communication style becomes more cordial, friendly or professional to reflect the level difference.

  1. Changes in the difficulty of tasks and challenges:

After the rabbit’s level is upgraded, assign more challenging tasks to the user and inform the user that this is due to the increase in difficulty brought about by the upgrade of the rabbit’s level.

  1. Reward and achievement system:

Give the user certain rewards each time they upgrade, such as virtual items, special titles, etc., and display it in the text, “Your rabbit has risen to level 4 and has obtained the title of ‘Intelligent Companion’.”
Establish an achievement system to record important milestones of the rabbit’s level upgrade.

  1. Interactive feedback with users:

Regularly ask users about their experience and feelings after the rabbit’s level upgrade, such as “The rabbit has risen to level 6. Are you satisfied with its performance?”
Based on user feedback, introduce the subsequent improvement direction and upgrade plan of the rabbit in the text in a targeted manner.
Through the above methods, users can clearly feel the continuous upgrade of the rabbit’s level and the changes and benefits it brings, thereby enhancing users’ expectations and interest in interacting with the rabbit.

3 Likes

Not a bad idea at all.

1 Like

This can be useful for a game, like a Tamagotchi, that we can play on our r1, but not for its system. You can’t limit the things your r1 can do and force the user to interact many times to let them do what they wanted in the first place.

3 Likes

I think that’s a wonderful idea. In that case, I would also like it if there were some PTT button Morse cheat codes to easily unlock the next level. :yum:

1 Like